]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - Super Polarity/Renderer.cs
I think bullets come out now.
[rbdr/super-polarity] / Super Polarity / Renderer.cs
diff --git a/Super Polarity/Renderer.cs b/Super Polarity/Renderer.cs
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index 0000000..2f5c5aa
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace SuperPolarity
+{
+    class Renderer
+    {
+        
+        static List<Actor> Actors;
+
+        static Renderer()
+        {
+            Actors = new List<Actor>();
+        }
+
+        static public void CheckIn(Actor actor)
+        {
+            Actors.Add(actor);
+        }
+
+        static public void CheckOut(Actor actor)
+        {
+            Actors.Remove(actor);
+        }
+
+        static public void Draw(SpriteBatch spriteBatch)
+        {
+            foreach (Actor actor in Actors)
+            {
+                actor.Draw(spriteBatch);
+            }
+        }
+    }
+}